Game guide · 2COPE
Mini Golf: rules and examples
Start Mini Golf by looking at the playing area and its controls. Sink all three holes within twelve strokes per hole. Choose a clear next step rather than rushing through the instructions. Identify the playing area and the controls you need. Choose a clear next step rather than rushing through the instructions.
Three original obstacle courses; wall bounces and friction.
A small practice goal
Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round. Refer to the controls when needed.
Your objective
Sink all three holes within twelve strokes per hole. Read that aim before choosing your first action. Return to the instructions when a step is unclear.
Follow these playing steps
- Aim a stopped ball.
- Set power and putt.
- Wait until it stops before another shot.
- Use Next hole after sinking.
Using the playing area
Touch aim, angle/power sliders and Putt. On a smaller screen, keep the active part of the board within view. Return to the rules if the result is unexpected.
Put the rules into context
A soft final putt can sink where a fast crossing would not. Apply the same reasoning to the position in your own round. Keep the game’s format in mind.
Where a round can go wrong
The hole accepts only a sufficiently slow ball. A different version of the game may use a different rule. Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board.
More answers before you play
What is the goal of Mini Golf?
For clarity: Sink all three holes within twelve strokes per hole.
On this playing page, how do I control Mini Golf?
Keep this in mind: Touch aim, angle/power sliders and Putt.
For my first round, what example helps explain Mini Golf?
The key detail is this: A soft final putt can sink where a fast crossing would not.
While learning, what should I watch out for in Mini Golf?
The key detail is this: The hole accepts only a sufficiently slow ball.
When I return, what format does Mini Golf offer?
For clarity: Three original obstacle courses; wall bounces and friction.
On this playing page, which play mode does Mini Golf use?
The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
For this browser game, where should I start with Mini Golf?
The key detail is this: Aim a stopped ball.
While reading the Guide, do I need an account or a payment for Mini Golf?
Keep this in mind: No player account or payment is needed. Game scores are recreational results, not cash prizes.
For my first round, how can I find Mini Golf again?
Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
While learning, how do I report an issue with Mini Golf?
Keep this in mind: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.